• starik@lemmy.zip
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    1 day ago

    Rose colored glasses. Go back and play one of those old games today. When you get bored, RDR2, Elden Ring, and Super Mario Odyssey will be waiting for you.

    • Zangoose@lemmy.world
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      15 hours ago

      I hate to break it to you but Mario Odyssey is 8 years old and RDR2 is 7 years old. Those definitely don’t qualify as “now” games on a timeline. Elden Ring gets a pass because of the DLC but it’s also 4 years old.

      That being said, there are plenty of good games that came out this year. Most of them aren’t AAA though.

      • starik@lemmy.zip
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        15 hours ago

        Don’t feel bad, I already knew they were several years old. But they definitely qualify as new in the context of the post we are discussing.

    • Hawk@lemmy.dbzer0.com
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      22 hours ago

      Meh, I put aside RDR2 pretty quickly, hate the constant tutorials and hand holding.

      I’ve got a lot more hours in many retro games tham RDR2 or Elden Ring

      • its_kim_love@lemmy.blahaj.zone
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        14 hours ago

        My biggest issue with RDR2 was the inconsistent buttons. Sometimes E is interact. Sometimes it’s X. Usually jump is space but when you’re supposed to jump for a mission flag it’s F. Nothing is intuitive.

      • starik@lemmy.zip
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        19 hours ago

        Modern games are so complicated, they really need the tutorials to tell you about each system at least once. The tutorials usually stop after every system has been introduced. The alternative is just as frustrating; not enough tutorials, and people complain that they have to comb through fextralife or come to Reddit for sometimes conflicting information.

        The issue isn’t tutorials or handholding, it’s complexity. Some people find complexity annoying or even anxiety-inducing. For others, the complexity is what keeps the game engaging hours after they’ve mastered all the systems.

        Thankfully, they still make simple retro games too, so there is something for everyone.

  • Almacca@aussie.zone
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    1 day ago

    They used to put all that stuff in the manual because there wasn’t room on the cartridge.

    • shalafi@lemmy.world
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      1 day ago

      There’s probably some social commentary to be made about games being simpler, brighter, single-player and less hand-holdy, but “generation war!” this isn’t.

      • ArfArfWoof@europe.pub
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        23 hours ago

        During my youth the world was a better place because I wasn’t aware of the badness. Now I am aware of it but not the fact that it was always there.

  • Ephera@lemmy.ml
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    1 day ago

    Earlier today, I signed up to a service and immediately got the “Become a member” badge.

    Well, and I had signed up to upvote an existing post, so I also got the “Team player” badge in the same moment, for that singular upvote I had made…

  • Honytawk@lemmy.zip
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    2 days ago

    Funny, since the “then” also features handholding in the form of a giant banned with “checkpoint” on it.

    This also doesn’t take into account how much more complex games have become.

    Compare Super Mario to something like God of War. “Walk to the right” to “explore vast environments”. And even those games are average.

    • Zorque@lemmy.world
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      2 days ago

      Games back then also had to fit on a specific chip in the cartridge. A lot of them would probably have had a lot more fluff if they had more space to put it on.

    • fascicle@leminal.space
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      2 days ago

      I think there is just way more games now so you can pick a game back then and find a bad game to compare it to now, but there are also tons of really good similar games now you just have to sort through so many

  • callouscomic@lemmy.zip
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    1 day ago

    And if it’s Horizon Forbidden West:

    Aloy out loud half a second after arriving: “I bet if I press the jump button while running, I can jump that gap.”

    • Caveman@lemmy.world
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      24 hours ago

      This is such an immersion breaking aspect of modern games and an absolute garbage approach. They’re idea is to not break the “flow” for the action players but for players that like puzzles it’s absolute horror. They just need to add during new game a “Puzzle hints” menu with Normal, Low and None.

      “That rock looks fragile”, “Have you seen the rock next to the windmill? It has cracks in it”, “What if we shoot the rock with the ballista?” at those points I just want a “Shut up” option.

      If I can’t figure out the puzzle myself it removes all satisfaction from solving it. I want to be confused, open up a journal that I need to skim through to get relevant information and then put the pieces together.

      • starik@lemmy.zip
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        1 day ago

        She doesn’t break the fourth wall or mention buttons, but she does start yapping if you don’t solve the “puzzle” immediately. It’s presented as her thinking out loud to herself, but it’s telling you what to do. In God of War, it’s Atreus telling Kratos how to solve the puzzles.

        • FooBarrington@lemmy.world
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          24 hours ago

          The first few photons of a new puzzle hit Kratos’ retinas

          Atreus: “You stupid fuck, why isn’t that geyser frozen already?!”

      • purplemonkeymad@programming.dev
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        23 hours ago

        Was there not a option to turn off the hints on some of them? So she wouldn’t tell you the solution. (I may also be thinking of another game.)

    • chatokun@lemmy.dbzer0.com
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      1 day ago

      Racism. They don’t like all the black people in games now

      (But you knew that and were just pointing it out more cleverly than I)

      • Ephera@lemmy.ml
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        1 day ago

        My personal interpretation was the guy is just overly tan and potentially covered in mud, because he’s so tough and runs around on battlegrounds all day long.

        Well, and the color palette is gray-brown in general, because we had an abundance of those, especially military shooters in the early HD era.

        But yeah, who knows, could also be that the post originated from 4chan or the like and is just racist.

      • shalafi@lemmy.world
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        1 day ago

        The whole game is darker, less cheerful, grimmer. The player is literally and figuratively more filled out and military. Pointing out the obvious because OP be like.

        This was me in the 80s

        “Oh very nice ‘Asian’ character! Bet you killed a ‘yellow’ dragon as well, while running from a red ‘commie’ dragon!”

        everything_I_dont_like_is_racism.jpeg

        Love to hear your take on the male cardinal turning into a raven. Bet you can jam a racial take into that as well.