Yeah what’s wrong with games being easier (where u can mostly hide all extra help)?
I grew up with super hard games that took months to complete and it was OK. We didn’t know better and there only was one game every some months.
Now there are 500 new games every day and I’ve grown out of competition seeking.
Beside other modern shit like micro transactions and such, I really am fine with extra hints in games.
For all those who love artificial difficulty there are tons of souls like, which are hard for the sake of being hard.
I didn’t say it was not a good comic. It is indeed clever.
But besides the multiplayer (And hence being online) and the achievo (and possibly the color of the player), I only see difficulty-related things.
Yeah what’s wrong with games being easier (where u can mostly hide all extra help)?
I grew up with super hard games that took months to complete and it was OK. We didn’t know better and there only was one game every some months. Now there are 500 new games every day and I’ve grown out of competition seeking. Beside other modern shit like micro transactions and such, I really am fine with extra hints in games.
For all those who love artificial difficulty there are tons of souls like, which are hard for the sake of being hard.
There’s a lot more going on here than hints. It’s a nicely layered comic, quite clever.
I didn’t say it was not a good comic. It is indeed clever. But besides the multiplayer (And hence being online) and the achievo (and possibly the color of the player), I only see difficulty-related things.