Basically:

Affect.
I think it’s actually correct in this usage because “effect” is a keyword in the game, so using “effect” triggers specific rules.
Plus Duke has a secret ability that if someone tries to argue the sentence isn’t grammatical you get to give them a swirlie.
It’s not. Source: I gave the best years of my life to this game.
effect you
This doesn’t mean what you think it means.
That’s a lot of words. Too bad im not reading them
Also got the conjunctive apostrophe in “that’s” but could not get it, or even capitalize the I, in “im”.
Ffs my autocorrect tried to not me do it just now!
Sadly, dictionaries will likely edit their definitions one of these days.
This is a pathetic take. Dictionaries aren’t rules, they’re guides on how words are used. If a word is commonly used one way, then the dictionary needs to reflect that.
And no, affect and effect will not be changed in the dictionary. People were using literally as an intensifier, which is why it got its new definition. Using effect instead of affect is just wrong, not semantic drift.
To be fair, the era of precise spelling is relatively recent. It wasn’t that long ago that spelling was basically the phoenetic Wild West
I print spells in landscape. Only two lines.
From what little I’ve read of yugioh, this would just outright win
From what I understand Yugioh suffers from an extreme lack of keywording, meaning every mechanic used is explained on every card which uses it, because no keywords.
I’m not sure ‘That’s A Lot If Words’ could win a game of Magic, but it could certainly win a Yugioh comp.
There’s that, and Yugioh’s answer to power creep is “Just keep printing stronger cards and never stop”. Stronger cards do more things and therefore need more text.
They recently introduced a new format that has, in my opinion, fixed a LOT of the issues that have built up over the years. All cards are now legal (yes, even Pot of Greed) but they have a point cost; decks can only be 100 points. The most broken cards cost all 100 points.
It’s brought a lot of balance to a game that suffered hard from power creep and rules creep.
Yugioh’s answer to power creep is “Just keep printing stronger cards and never stop”.
This is the point at which we are at with magic too.
Magic reached that point more than 10 years ago…
May have, but we are still there.
I really enjoyed Yu-Gi-Oh when it first hit the states as a teenager, but if I were trying to get into it back at that age and it was in the state it’s in now, I never would have been able to get into it because it would just be too daunting of a task. The cards with effects are too complex and there’s way too many complicated special summons and extremely sufficient specific cards that rely on extreme specifically built decks, there’s too much rule patchwork holding the system together, and half of the interesting cards that have been released over time are banned from competitive play.
Funny enough, Magic has a keyword for exactly this called Wordy.
Amazing:

The typo remaining in the creature type is a nice touch.
Of course it’s in the Un-sets
Oh so that’s what happened to Duke Nukem.
I assumed cancer would’ve got him by now







