From what I understand Yugioh suffers from an extreme lack of keywording, meaning every mechanic used is explained on every card which uses it, because no keywords.
I’m not sure ‘That’s A Lot If Words’ could win a game of Magic, but it could certainly win a Yugioh comp.
There’s that, and Yugioh’s answer to power creep is “Just keep printing stronger cards and never stop”. Stronger cards do more things and therefore need more text.
They recently introduced a new format that has, in my opinion, fixed a LOT of the issues that have built up over the years. All cards are now legal (yes, even Pot of Greed) but they have a point cost; decks can only be 100 points. The most broken cards cost all 100 points.
It’s brought a lot of balance to a game that suffered hard from power creep and rules creep.
I really enjoyed Yu-Gi-Oh when it first hit the states as a teenager, but if I were trying to get into it back at that age and it was in the state it’s in now, I never would have been able to get into it because it would just be too daunting of a task. The cards with effects are too complex and there’s way too many complicated special summons and extremely sufficient specific cards that rely on extreme specifically built decks, there’s too much rule patchwork holding the system together, and half of the interesting cards that have been released over time are banned from competitive play.
From what little I’ve read of yugioh, this would just outright win
From what I understand Yugioh suffers from an extreme lack of keywording, meaning every mechanic used is explained on every card which uses it, because no keywords.
I’m not sure ‘That’s A Lot If Words’ could win a game of Magic, but it could certainly win a Yugioh comp.
There’s that, and Yugioh’s answer to power creep is “Just keep printing stronger cards and never stop”. Stronger cards do more things and therefore need more text.
They recently introduced a new format that has, in my opinion, fixed a LOT of the issues that have built up over the years. All cards are now legal (yes, even Pot of Greed) but they have a point cost; decks can only be 100 points. The most broken cards cost all 100 points.
It’s brought a lot of balance to a game that suffered hard from power creep and rules creep.
This is the point at which we are at with magic too.
Magic reached that point more than 10 years ago…
May have, but we are still there.
I really enjoyed Yu-Gi-Oh when it first hit the states as a teenager, but if I were trying to get into it back at that age and it was in the state it’s in now, I never would have been able to get into it because it would just be too daunting of a task. The cards with effects are too complex and there’s way too many complicated special summons and extremely sufficient specific cards that rely on extreme specifically built decks, there’s too much rule patchwork holding the system together, and half of the interesting cards that have been released over time are banned from competitive play.
Average YGO match
Funny enough, Magic has a keyword for exactly this called Wordy.
Amazing:
The typo remaining in the creature type is a nice touch.
Of course it’s in the Un-sets