• knexcar@kbin.social
    link
    fedilink
    arrow-up
    17
    ·
    1 year ago

    It needed to happen at some point. Cities: Skylines had quite a few engine limitations and the core gameplay was too simple, it wasn’t enough to keep piling on new features. A sequel gave them the opportunity to start from scratch and rework fundamental systems (like the roads) without having to ensure old cities still worked.