JPDev@programming.dev to Programmer Humor@programming.dev · 2 years agoAny Volunteersprogramming.devimagemessage-square154fedilinkarrow-up11.39Karrow-down17
arrow-up11.38Karrow-down1imageAny Volunteersprogramming.devJPDev@programming.dev to Programmer Humor@programming.dev · 2 years agomessage-square154fedilink
minus-squareoce 🐆@jlai.lulinkfedilinkarrow-up74·2 years agoI’m glad that there’s no micro transactions nor loot boxes.
minus-squarebitwolf@lemmy.onelinkfedilinkarrow-up81·2 years agoThat’s in game.load_dlc() we opted not to include that until our game is already beloved on steam.
minus-squareCancerMancer@sh.itjust.workslinkfedilinkarrow-up20·2 years agoMake sure to add mandatory EGS accounts later.
minus-squarepivot_root@lemmy.worldlinkfedilinkarrow-up21arrow-down1·2 years agoEGS? Oh, no. We don’t do that here. We’re more along the lines of:
minus-squareAeonFelis@lemmy.worldlinkfedilinkEnglisharrow-up5·2 years agoif date.today() - RELEASE_DATE > timedelta(days=90): try: game.prompt_user_to_connect_3rd_party_account() except PlayerRefusal: sys.exit(0)
minus-squarepivot_root@lemmy.worldlinkfedilinkarrow-up14·2 years agoThat part comes when they find a publisher.
I’m glad that there’s no micro transactions nor loot boxes.
That’s in
game.load_dlc()we opted not to include that until our game is already beloved on steam.Make sure to add mandatory EGS accounts later.
EGS? Oh, no. We don’t do that here. We’re more along the lines of:
if date.today() - RELEASE_DATE > timedelta(days=90): try: game.prompt_user_to_connect_3rd_party_account() except PlayerRefusal: sys.exit(0)That part comes when they find a publisher.