Cannot get into BG3. I bought it because I was like, “hey, D&D game that supports Mac!” and it’s funny, I know how to play it if I play a rogue. That is certainly an advantage. But turn-based RPGs don’t work for me. At the table it works because the DM is your friend and you’re all having a good time, everyone wants the story to go a certain way, whereas with a video game you have to “beat” the computer. It’s adversarial vs friendly, and until a game can capture that, make me feel like I’m having fun… I feel like games don’t ‘get’ D&D.
You want a game that’s great for ADHD/Autism? (Well, maybe. I’m undiagnosed. Also, I don’t speak for everyone.) I’ve been having a blast with Blue Prince. It’s obtuse AF, it doesn’t tell you much. It seems like a dumb puzzle game, build rooms randomly to try to get to the top. Oh, you need a key, that closet that gave you a dead end, a key, a gem, and a coin might have been useful! So you “call it a day” (quit) and start over the next day, all the rooms reset… there’s no penalty for “losing” and AFAIK you can’t “die” (it’s not that kinda game). Note what there’s 2 of in nearly every room. Note the relationship between them. Then you get a pad and paper and start writing it down… the stuff you “find” in this game is wild. I feel like I’m not smart enough to play this game. But I don’t wanna look up spoilers because I’m afraid they’ll give the whole thing away and it’ll be over. But I also feel like I learn something with each run. Next time, I think I’m gonna look around outside as well, if I don’t run out of steps (that’s a whole thing but it’s explained in the beginning).
Go in as blind as possible. Don’t watch a trailer, just start the game and bring a notepad!
One thing that is not a spoiler but might give you a clue to the fuckery this game gets down to: if a note has a black background, it’s talking to you, the player, not the character you play. You could think of these as rules of the game, or instructions. It’s like in Zelda: Link’s Awakening when characters say things like “if you wanna do this, press this button, but I don’t know what that means”.
That said, it’s mostly a chill game. There is one point fairly early on where you might expect a jump scare. There isn’t one, but it sure sets you up for one! The game is not meant to scare you, it’s meant to inspire your sense of wonder and discovery.
I am obsessed with Blue Prince, myself and some friends have been playing together and it’s the coolest game I’ve ever played. Truly one of the best games of all time
I think it’s a bit too hard (obtuse), but I kinda like that. I don’t like games that are too hard that rely on expert timing, whether it’s something like Guitar Hero/Rockband (except those, you can lower the difficulty) or Dark Souls/Elden Ring or Hollow Knight where knowing where to go and what to do isn’t enough, you have to tap the buttons in a very precise order or… you lose. I like something that is fun even if you can’t figure it out. On the surface, Blue Prince is like a board game almost. But there’s a lot to discover, and I don’t believe you have to discover all of it in order to complete the primary objective.
It harkens back to a time before the Internet when gamers would meet up at local clubs (like where you go to buy board games and play D&D) and discuss their findings/progress. Before you could “just Google it” or look it up on GameFAQs or Cheat Code Central — or YouTube. I mean, sure, you could do that, learn all of its secrets in one video, but then you lose so much of what made old puzzle games great. Figuring it out, and meeting with other fans and getting hints.
There’s another game, but it’s PC only (I can run it on my Mac with Whisky, though, so it could probably be ported pretty easily), called Noita… it’s more like Hack/NetHack in that it’s more of a dungeon delver with multiple levels. Play it for a week, you’ll probably get to the last boss and beat him. That isn’t that hard. Though it’s no cake walk, either. But, that’s also not the point of the game. I don’t think anybody’s found the final/total solution to the game yet. Look up all the spoilers you want; sure, it takes the fun of discovery out, but you’re still not gonna beat the game. There are a few end game conditions where you win a fight, and some you can even survive, but there are still secrets that haven’t been answered. So when you’re playing for knowledge, knowing all of it is one of the win conditions. Perfect example of this is Cyberpunk 2077. A long, but pretty straightforward action RPG, similar to Fallout 4 and Grand Theft Auto 5. It has multiple endings, all of them valid, but someone found a code and it took a few years for players to crack it. They did, it was no big deal IIRC, but still, if the game holds a secret from you, have you really beaten it? Another knowledge based thing with Cyberpunk is, major storyline spoiler, I don’t know how to do spoilers on this platform, so, base64 decode what’s in the brackets: [Sm9obm55IFNpbHZlcmhhbmQgZGlkbid0IGJsb3cgdXAgQXJhc2FrYSBUb3dlciwgb3IgZG8gYSBsb3Qgb2YgdGhpbmdzIGhlIHRob3VnaHQgaGUgZGlkLCBNb3JnYW4gQmxhY2toYW5kIGRpZCBtb3N0IG9mIGl0LCBhbmQgSm9obm55IHdhcyBiZXRyYXllZCBieSBoaXMgY3Jldw==].
Yeah I’ve seen that, I just didn’t really know what to do with it. I guess it’s a bit more obvious now. Type the text where it says Hidden Text Here and the “spoiler spoiler” thing is like a label?
What blows my mind about Blue Prince is when you’ve been playing for probably 20+ hours trying your hardest to get the objective and you finally beat the game…
spoiler
and you realize that’s the tutorial
then you get to the main objective! you win!
you thought there couldn’t possibly be more to the game you’ve seen it all of course
… that was just level two…
I’ve never in my life had such a mindfuck realizing how much you can layer into the same game and keep it fresh.
You aren’t wrong though,
spoiler
(I’m not even done level three yet)
this game so mind alteringly hard and random it makes the Myst series look like 3/10 difficulty.
And not unfair! I never feel cheated or like I ruined anything! There’s mistakes sure, but eh, you’ll get it next time. You never ever lose anything you can’t recover.
Plus the real unlocks are the things you learn. The systems.
It’s a lot like Balatro in that way. You play red or yellow deck and beat Ante 8 boss and yay you won the game! Wow that scaling mult joker really made it happen! Fast forward a few hundred games and you’re trying to beat Gold Stake Black Deck surfing the absolute razor edge of numerical possibilities like a damn mentat human computer. You never lose at Balatro, you just start the next loop and you get better.
I feel like I’m hitting a wall but I don’t know where to look without spoiling a lot.
I just reached the antechamber, or at least I thought I did, I unlocked a door and it was just… a wall. So, that was weird. I guess you can’t get into the antechamber the normal way. (I imagine you can’t progress north to room 46 the normal way, but damn, thought I’d at least be able to see it. Still… made it to rank 8!
I’ve basically only figured out the
::: early game spoiler?
paintings and what letter is different
:::
The chess pieces are obtuse to me, I’ve tried to make a grid and place them, but they change from day to day (e.g. rank 2 column 3, right above entrance hall, could be a pawn one day and a knight the next). The above that’s hidden, those don’t change.
You’ve got so much ahead of you! Lucky! I wish I could start over again where you are but wipe my memory.
Definitely keep grinding on the antechamber. You’ll figure it out, if you want some hints
spoiler
Pay extra close attention to the weight room, secret garden, everything underground and outside, greenhouse, and the great hall.
Also try to find every combination item in the workshop.
Also check out every book you can in the library and pay extra close attention to them. Buy every book in the bookshop.
Lastly, the magnifying glass is by far the best item in the game, try it get it every single chance you can get. It’s extremely useful for learning secrets you need to progress
the game is extremely long, just do loops for the heck of them and you’ll start to put clues together. It’s not a few loops to figure out the antechamber, it’s A Lot.
also you have to write
“spoiler spoiler” after the :: like in the image or it doesn’t work
Cannot get into BG3. I bought it because I was like, “hey, D&D game that supports Mac!” and it’s funny, I know how to play it if I play a rogue. That is certainly an advantage. But turn-based RPGs don’t work for me. At the table it works because the DM is your friend and you’re all having a good time, everyone wants the story to go a certain way, whereas with a video game you have to “beat” the computer. It’s adversarial vs friendly, and until a game can capture that, make me feel like I’m having fun… I feel like games don’t ‘get’ D&D.
You want a game that’s great for ADHD/Autism? (Well, maybe. I’m undiagnosed. Also, I don’t speak for everyone.) I’ve been having a blast with Blue Prince. It’s obtuse AF, it doesn’t tell you much. It seems like a dumb puzzle game, build rooms randomly to try to get to the top. Oh, you need a key, that closet that gave you a dead end, a key, a gem, and a coin might have been useful! So you “call it a day” (quit) and start over the next day, all the rooms reset… there’s no penalty for “losing” and AFAIK you can’t “die” (it’s not that kinda game). Note what there’s 2 of in nearly every room. Note the relationship between them. Then you get a pad and paper and start writing it down… the stuff you “find” in this game is wild. I feel like I’m not smart enough to play this game. But I don’t wanna look up spoilers because I’m afraid they’ll give the whole thing away and it’ll be over. But I also feel like I learn something with each run. Next time, I think I’m gonna look around outside as well, if I don’t run out of steps (that’s a whole thing but it’s explained in the beginning).
Never heard of it, but you and the other person who replied to you have made me decide to check it out.
Go in as blind as possible. Don’t watch a trailer, just start the game and bring a notepad!
One thing that is not a spoiler but might give you a clue to the fuckery this game gets down to: if a note has a black background, it’s talking to you, the player, not the character you play. You could think of these as rules of the game, or instructions. It’s like in Zelda: Link’s Awakening when characters say things like “if you wanna do this, press this button, but I don’t know what that means”.
That said, it’s mostly a chill game. There is one point fairly early on where you might expect a jump scare. There isn’t one, but it sure sets you up for one! The game is not meant to scare you, it’s meant to inspire your sense of wonder and discovery.
… with the dropping of the coin …
shivers
one of the best scenes in any game I’ve played
Makes me think of the first time starting Darkest Dungeons, hearing the narrator with an exhausted and despondent voice on the verge of tears:
“ruin has come to our family”
I am obsessed with Blue Prince, myself and some friends have been playing together and it’s the coolest game I’ve ever played. Truly one of the best games of all time
I think it’s a bit too hard (obtuse), but I kinda like that. I don’t like games that are too hard that rely on expert timing, whether it’s something like Guitar Hero/Rockband (except those, you can lower the difficulty) or Dark Souls/Elden Ring or Hollow Knight where knowing where to go and what to do isn’t enough, you have to tap the buttons in a very precise order or… you lose. I like something that is fun even if you can’t figure it out. On the surface, Blue Prince is like a board game almost. But there’s a lot to discover, and I don’t believe you have to discover all of it in order to complete the primary objective.
It harkens back to a time before the Internet when gamers would meet up at local clubs (like where you go to buy board games and play D&D) and discuss their findings/progress. Before you could “just Google it” or look it up on GameFAQs or Cheat Code Central — or YouTube. I mean, sure, you could do that, learn all of its secrets in one video, but then you lose so much of what made old puzzle games great. Figuring it out, and meeting with other fans and getting hints.
There’s another game, but it’s PC only (I can run it on my Mac with Whisky, though, so it could probably be ported pretty easily), called Noita… it’s more like Hack/NetHack in that it’s more of a dungeon delver with multiple levels. Play it for a week, you’ll probably get to the last boss and beat him. That isn’t that hard. Though it’s no cake walk, either. But, that’s also not the point of the game. I don’t think anybody’s found the final/total solution to the game yet. Look up all the spoilers you want; sure, it takes the fun of discovery out, but you’re still not gonna beat the game. There are a few end game conditions where you win a fight, and some you can even survive, but there are still secrets that haven’t been answered. So when you’re playing for knowledge, knowing all of it is one of the win conditions. Perfect example of this is Cyberpunk 2077. A long, but pretty straightforward action RPG, similar to Fallout 4 and Grand Theft Auto 5. It has multiple endings, all of them valid, but someone found a code and it took a few years for players to crack it. They did, it was no big deal IIRC, but still, if the game holds a secret from you, have you really beaten it? Another knowledge based thing with Cyberpunk is, major storyline spoiler, I don’t know how to do spoilers on this platform, so, base64 decode what’s in the brackets: [Sm9obm55IFNpbHZlcmhhbmQgZGlkbid0IGJsb3cgdXAgQXJhc2FrYSBUb3dlciwgb3IgZG8gYSBsb3Qgb2YgdGhpbmdzIGhlIHRob3VnaHQgaGUgZGlkLCBNb3JnYW4gQmxhY2toYW5kIGRpZCBtb3N0IG9mIGl0LCBhbmQgSm9obm55IHdhcyBiZXRyYXllZCBieSBoaXMgY3Jldw==].
oh also, spoilers in Lemmy are
Lol had to make it an image
Yeah I’ve seen that, I just didn’t really know what to do with it. I guess it’s a bit more obvious now. Type the text where it says Hidden Text Here and the “spoiler spoiler” thing is like a label?
What blows my mind about Blue Prince is when you’ve been playing for probably 20+ hours trying your hardest to get the objective and you finally beat the game…
spoiler
and you realize that’s the tutorial
then you get to the main objective! you win!
you thought there couldn’t possibly be more to the game you’ve seen it all of course
… that was just level two…
I’ve never in my life had such a mindfuck realizing how much you can layer into the same game and keep it fresh.
You aren’t wrong though,
spoiler
(I’m not even done level three yet)
this game so mind alteringly hard and random it makes the Myst series look like 3/10 difficulty.
And not unfair! I never feel cheated or like I ruined anything! There’s mistakes sure, but eh, you’ll get it next time. You never ever lose anything you can’t recover.
Plus the real unlocks are the things you learn. The systems.
It’s a lot like Balatro in that way. You play red or yellow deck and beat Ante 8 boss and yay you won the game! Wow that scaling mult joker really made it happen! Fast forward a few hundred games and you’re trying to beat Gold Stake Black Deck surfing the absolute razor edge of numerical possibilities like a damn mentat human computer. You never lose at Balatro, you just start the next loop and you get better.
I feel like I’m hitting a wall but I don’t know where to look without spoiling a lot.
I just reached the antechamber, or at least I thought I did, I unlocked a door and it was just… a wall. So, that was weird. I guess you can’t get into the antechamber the normal way. (I imagine you can’t progress north to room 46 the normal way, but damn, thought I’d at least be able to see it. Still… made it to rank 8!
I’ve basically only figured out the
::: early game spoiler? paintings and what letter is different :::
The chess pieces are obtuse to me, I’ve tried to make a grid and place them, but they change from day to day (e.g. rank 2 column 3, right above entrance hall, could be a pawn one day and a knight the next). The above that’s hidden, those don’t change.
You’ve got so much ahead of you! Lucky! I wish I could start over again where you are but wipe my memory.
Definitely keep grinding on the antechamber. You’ll figure it out, if you want some hints
spoiler
Pay extra close attention to the weight room, secret garden, everything underground and outside, greenhouse, and the great hall.
Also try to find every combination item in the workshop.
Also check out every book you can in the library and pay extra close attention to them. Buy every book in the bookshop.
Lastly, the magnifying glass is by far the best item in the game, try it get it every single chance you can get. It’s extremely useful for learning secrets you need to progress
the game is extremely long, just do loops for the heck of them and you’ll start to put clues together. It’s not a few loops to figure out the antechamber, it’s A Lot.
also you have to write
“spoiler spoiler” after the :: like in the image or it doesn’t work