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Joined 1 year ago
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Cake day: June 29th, 2023

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  • I didn’t like how the weapon system worked at all. You’d be fighting and your weapon would break, and then another, and pretty soon you be looking for a tree branch or something. It felt dumb. In TOTK the fuse system makes even a shitty stick a potentially deadly weapon, and while I still wish some weapons would never break it’s improved enough to where I just don’t get frustrated with it.

    Controlling the powers is WAY more satisfying. I could NEVER aim stasis right, and half the time my weapon would break while I was using it. The powers themselves are also way more interesting.

    Simple quality of life things too, like if you find a shield in a chest and you can’t carry more shields, a menu pops up that allows you to drop one.

    Oh man, the arrow system. In BOTW I was in constant fear of running out of the right arrow, and grinding rupees to buy 5 arrows at a time sucked. But in TOTK they are plentiful and again the fuse system rescues the whole thing and makes it an interesting mechanic.

    I dunno. I played a bit of BOTW and then just stopped. Then when TOTK came out I just rushed through it to get the story, happy to be done. TOTK, though, I am taking my time and really savoring it, which is just a more enjoyable feeling.