made in gimp, with <3
Context for actual rust programmers
I was having massive beef with the rust compiler yesterday, every cargo check takes 20 seconds.
And then look at the three functions below, only one of them are Send, if you know why, please let me know.
(Note: value that is not Send cannot be held across an await point, and Box<dyn Error> is not Send)
async fn one() {
let res: Result<(), Box<dyn Error>> = do_stuff();
if let Err(err) = res {
let content = err.to_string();
let _ = do_stuff(content).await;
}
}
async fn two() {
let res: Result<(), Box<dyn Error>> = do_stuff();
let content = if let Err(err) = res {
Some(err.to_string())
} else {
None
};
drop(res);
if let Some(content) = content {
let _ = do_stuff(content).await;
}
}
async fn three() {
let content = {
let res: Result<(), Box<dyn Error>> = do_stuff();
if let Err(err) = res {
Some(err.to_string())
} else {
None
}
};
if let Some(content) = content {
let _ = do_stuff(content).await;
}
}


C++ template errors enter the room
boost::msmerrors enter the roomTemplate errors make sense as long as you carefully read the entire error, but nobody has ever actually done that.
You are saying that the error messages terminate at some point?
Well, yeah, templates won’t recurse beyond 1,024 levels.
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