

How do you think we ended up with capitalism


How do you think we ended up with capitalism


You mean you don’t like certain artstyles. Because them games have better graphical fidelity than Cyberpunk, they are just not chasing “realistic” features.


You most likely have encountered a bug, more than one even, it’s just not been impactful enough for you to care or remember. They have ironed it out a lot since though, so most of the major ones have probably all gone.
I’m glad you can enjoy it though, that’s great! Sounds like you have had a good time.


I’d like to live in that idealistic world you have in your head, but we don’t live in that, humans are selfish by nature, so we have capitalism. Doesn’t mean we cannot control it, keep it fair. One person makes a cool piece of art? Sure, I’ll pay them. You are looking far too deep into it, I’m sorry. You’re going to stress yourself out.


You determine your own worth of something. But thats literally what paying for something or a service is. Balatro is worth its price to me, I can play it for hours now, not touch it an play it for hours in a year, two, whatever. Someone made a nice game, I buy it and play it, it’s about as simple as capitalism gets in games.
Not everything has to have infinite value forever, I will get bored of a game and will never play it again, does that mean I should have never bought it and enjoyed the experience it gave me??? Am I missing your point here or is that just a wild take?


There’s no Battlefield moments is the problem. It’s incredibly soulless and basic.
The gunplay is just awful, no gun has identity, they all just feel so similar. Point and shoot, hope the enemies dies before you do. No skill in it anymore.
The maps are so, so, so bad, they have zero flow and are clearly made to try and support every single gamemode, same problem BF4 had, but at least that game executed on a few.
Teamplay, as you say, is completely gone, they want everyone to feel special at all times rather than them having their moment. They could completely remove classes and it would make no difference to how the game plays.
And Arc… yeah, the falloff is inevitable, that’s the most generic looter/extraction shooter I have ever played.


I would have expected someone to say with Halo 4 rather than Infinite.


I can see that, if the style of humor doesnt click with you, then it’s got a pretty repetitive mission formula which can get boring.
I think GTA 6 is (and will be) very overhyped. I dont see it living up to the previous titles at all.


Most recently Battlefield 6 and Arc Raiders.
I think Battlefield 6 is basic enough to capture the stray call of duty crowd, but it’s very dumbed down and not at all a Battlefield game.
And Arc Raiders, as I have said in another thread, is incredibly bland. I think thats hyped and popular because it’s the first real taste of an extraction shooter for consoles.


Not that quickly that you dont get your money’s worth though. Balatro is a good mobile game honestly, for a quick run when you have time to kill, but I wouldnt find myself sat at my PC playing it.


Most overrated game of the last 5 years. Technical failure, sold on lies, bugs upon bugs, illusion of choice, horrible combat and an empty world.


Silksong isnt AAA. But yes, every triple A game is shit. The marketing is just very good, people are told they are good games and they should enjoy them. Truth is, all the good games are indie games.


It’s not irrelevant at all. I can recognize most cars from a distance, the tesla design isn’t special. The sharp edges of a cybertuck are an aesthetic choice that effects the car overall, if you have to make your car so fucking dangerous to stand out, you did something very wrong.
Design affects and is affected by all factors, a car looking a certain way is not an irrelevant factor to anything else. If you are ignoring how they interact, then any cosmetics are irrelevant themselves as at that point you no longer have a car, but a shell.


They dont have a door handle for… aesthetics. The cybertruck is a dangerous piece of metal because of… aesthetics.
It’s all part of the overall design of the cars. So I’d say it’s pretty relevant.


Teslas are fucking shit cars made as cheaply as possible. People literally burn to death in them trying to find the door handle.
Yes, the CEO is a human piece of shit, but the cars shouldn’t be bought regardless.


Then your analogy makes even less sense lmao I see you are that type of person, so I wont discuss anymore. Good luck out there.


What kind of bat shit crazy analogy is that? …but I’m pretty confident the people killed in the holocaust would rather guns never existed.


It’s not like its going to help anyway. If you defend yourself from the crazies, ICE, whatever, you are just going to get shot anyway by someone else. They want that excuse. Being armed only really matters if a civil war breaks out. Its a crazy dynamic, which is why guns should be banned in the first place.


On a public sidewalk? So why are people moving them out the way? It’s a public space they can stand where they want and shout how they want. Fuck Fox, but their subtitles are hilarious as this is going on aha
It does? It’s pixel art sure, but the quality is higher, it’s crisp.
Cyberpunk 2077 is blurry, with weird ass checkerboard rendering. It uses lots of approximation techniques. You can’t disable the forced TAA in game, you have to modify ini files or use mods. And if you disable it you get a whole bunch of new problems.
Cyberpunk 2077 suffers deferred rendering, relying on TAA or DLSS (hello ghosting). Developers chose to trade quality for detail. Sure you get more light bounces, more realistic reflections, but you also get a worse overall image.
It’s not thinking, its just facts. If you are happy with the look of Cyberpunk 2077, then thats fine, no need to get defensive. But the other games certainly dont have “shitty graphics”, they just dont have the style you like.