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Joined 2 years ago
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Cake day: March 3rd, 2024

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  • It does? It’s pixel art sure, but the quality is higher, it’s crisp.

    Cyberpunk 2077 is blurry, with weird ass checkerboard rendering. It uses lots of approximation techniques. You can’t disable the forced TAA in game, you have to modify ini files or use mods. And if you disable it you get a whole bunch of new problems.

    Cyberpunk 2077 suffers deferred rendering, relying on TAA or DLSS (hello ghosting). Developers chose to trade quality for detail. Sure you get more light bounces, more realistic reflections, but you also get a worse overall image.

    It’s not thinking, its just facts. If you are happy with the look of Cyberpunk 2077, then thats fine, no need to get defensive. But the other games certainly dont have “shitty graphics”, they just dont have the style you like.






  • You determine your own worth of something. But thats literally what paying for something or a service is. Balatro is worth its price to me, I can play it for hours now, not touch it an play it for hours in a year, two, whatever. Someone made a nice game, I buy it and play it, it’s about as simple as capitalism gets in games.

    Not everything has to have infinite value forever, I will get bored of a game and will never play it again, does that mean I should have never bought it and enjoyed the experience it gave me??? Am I missing your point here or is that just a wild take?


  • There’s no Battlefield moments is the problem. It’s incredibly soulless and basic.

    The gunplay is just awful, no gun has identity, they all just feel so similar. Point and shoot, hope the enemies dies before you do. No skill in it anymore.

    The maps are so, so, so bad, they have zero flow and are clearly made to try and support every single gamemode, same problem BF4 had, but at least that game executed on a few.

    Teamplay, as you say, is completely gone, they want everyone to feel special at all times rather than them having their moment. They could completely remove classes and it would make no difference to how the game plays.

    And Arc… yeah, the falloff is inevitable, that’s the most generic looter/extraction shooter I have ever played.








  • It’s not irrelevant at all. I can recognize most cars from a distance, the tesla design isn’t special. The sharp edges of a cybertuck are an aesthetic choice that effects the car overall, if you have to make your car so fucking dangerous to stand out, you did something very wrong.

    Design affects and is affected by all factors, a car looking a certain way is not an irrelevant factor to anything else. If you are ignoring how they interact, then any cosmetics are irrelevant themselves as at that point you no longer have a car, but a shell.