Yes.
I think with something like this you have to do a literature search. Even then it’s kind of tough because I’m sure it’s very hard to do objective tests of these traits.
You might say that any activity has similar aspects. Learning a difficult passage in music, learning to speak languages, learning to throw a basketball through a hoop, etc.
I’m not sure there is a huge amount of evidence that video games teach resilience any more than any other similar activity. Moreover, it’s easily the kind of thing that our biases set us up to believe things that aren’t there. For every person who learned resilience from video games, there might be three other people who learned poor lessons, like “I should be lazy and play video games and not study for my exams.”
With academic or professional resilience, I can’t say I’ve seen any positive correlation with video games.
I could easily argue that excessive video game play makes you less resilient to doing non-video-game challenges.
Nah this is changing.
This of course is what they said about tablets. Now people are replacing desktop or laptop workflow with tablets, or alternatively tablets are being designed with removable keyboards so the lines are blurred.
I know scientific researchers who now only travel to conferences with tablets instead of their laptops.
Finally, I predict that we’re moving to cloud computing. It’s the natural way. You VPN into a network and your computing is done on a cluster or on a central computer.
The same is already happening for gaming. People are connecting controllers and glasses like the Xreal Air to phones, then networking into a computer to play a desktop game on their phone.