Super Mario Bros got me in. It was my older sister’s game, so it was just something we had around the house for as long as I can remember. I think that’s a great first game to get into, because it has wonderful art and music, and simple, straightforward challenges to overcome.
On the flip side, Metal Gear Solid V: The Phantom Pain got me out of gaming for the most part. I had never been more excited for something than by the story being painted by the trailers leading up to the game’s release. I was already a big time MGS fan, and I’d say I still am. I even enjoyed MGS5 basically right up until the moment I beat it, and then I reflected on everything I just saw and felt utterly deceived. Empty open world, lots if time wasting interstitial moments, grind-based mechanics, and an unfinished story that didn’t need to take as long as it did to tell (and was stupid, too).
“DAMN! I ran the red light. But actually it wasn’t my fault, the light switched to yellow just as I was checking my rear mirror, I had no time to react by the time I glanced forward again. Oh well. It’s fine.”
– Maybe me.