His idea is that it’s faster to read that short string once you learn how to read it. But then you need to learn how to read it.
In my experience, every time I thought of something clever like this, I’ll almost always regret it a month later when I revisit the code.
I think try catch often leads to messy code. It breaks the control flow in weird ways. For some reason we’ve collectively agreed on that goto is a bad idea, but we’re still using exceptions for error handling.
Consider this example:
try { File file = openFile(); String contents = file.read(); file.close(); return contents: } catch (IoException) { }
Say an exception is triggered. Which of these lines triggered the exception? It’s hard to tell.
We might want to handle each type of error differently. If we fail to open the file, we might want to use a backup file instead. If we fail to read the file, we might want to close it and retry with the same file again to see if it works better this time. If we fail to close the file, we might just want to raise a warning. We already got what we wanted.
One way to handle this is to wrap each line around a separate try catch. This is incredibly messy and leads to problematic scopes. Another way is to have 3 different exception types: FileOpenException, FileReadException and FileCloseException. This is also incredibly messy.
Or we can include the error in the return value. Then we can do whatever we want programmatically like any other code we write.