They look so damn similar, from the style and color of their armor down to their behavioral traits. Seems like Bungie simply saw the success that Doom had over their Marathon series and thought to themselves “you know what our next game needs? A massively overpowered super soldier in green high tech armor who spouts sarcastic one liners in the face of an overwhelming alien invasion” and went to town with that concept. And it worked like a charm, they cranked out six massively successful games before id/Bethesda decided it was time to reboot the Doom franchise 2016.
Perhaps it was payback for them to give Doomguy the Crucible in the reboot games (which looks a lot like the energy sword from Halo), but I can’t help but think these two are essentially the same character.
It wasn’t necessary for both to be green. Master Chief could’ve had a blue (or a red, or black, or silver) armor and he’d still be the same.
Green is the universal color of soldiers. The regular soldiers in Halo were wearing green. Master Chief’s armor was green because he was a soldier. It made perfect sense to me.
If I remember the Halo books correctly (it’s been a while) the Spartan armor started out a golden color but dulled to green hue due to hits from Covenant energy weapons over time. Not particularly relevant to this discussion but I thought it was an interesting bit of lore.
I need to go back and reread them. Great series and well written for the most part.
The protagonist in Halo: Reach wears gray armor with blue accents and he looks just as badass as Master Chief, if not moreso.
Halo reach came out way later, and doesn’t look half as good as master chief but that’s not due to the coloring and instead the worse looking armour
Sure, but they had to start somewhere. Reach is the 6th Halo game.