ᴅᴜᴋᴇᴛʜᴏʀɪᴏɴ@lemmy.world to Showerthoughts@lemmy.world · 2 years agoTake That, Conspiracy Nuts!message-squaremessage-square18fedilinkarrow-up1218arrow-down113file-text
arrow-up1205arrow-down1message-squareTake That, Conspiracy Nuts!ᴅᴜᴋᴇᴛʜᴏʀɪᴏɴ@lemmy.world to Showerthoughts@lemmy.world · 2 years agomessage-square18fedilinkfile-text
The Earth is round to keep you from walking out of the simulator. If it was flat, there’d be a door or something.
minus-squarekinsnik@lemmy.worldlinkfedilinkarrow-up6·2 years agoWhen you move, you actually stay in the same coords (0,0,0) and the world is moved around, avoid bugs with lost precision at large values. Twinkling stars? Glitches in the rendering of far away objects
minus-squareThe Ramen Dutchman@ttrpg.networklinkfedilinkarrow-up1·1 year ago When you move, you actually stay in the same coords (0,0) The Earth is flat FTFY
When you move, you actually stay in the same coords (0,0,0) and the world is moved around, avoid bugs with lost precision at large values. Twinkling stars? Glitches in the rendering of far away objects
The Earth is flat FTFY