I swear a huge part of it is the action economy. You have four people vs 12. If you aren’t taking out like one each turn you end up in a slow ass death spiral.
The game also expects you to do a shit ton of the side content, but doesn’t always sign post it well, and it also clearly has an idea of the order the side content should be tackled in that there’s no sign posting for at all.
I can see the bones of a great game, but I don’t understand why I don’t see more people complaining about the abysmal combat balance.
Idk, I played without guides or anything and had no issues, elden ring was the only recentish game I played with difficulty, needed a map online with reccomended levels and another to check off what ive done and see whats nearby, I hate missing stuff and so much was easily missable
for bg3 just go down every path, never go to far without backtracking and checking the others, I often would seperate my team just to not miss stuff, could usually tell what would be easier to do first
I swear a huge part of it is the action economy. You have four people vs 12. If you aren’t taking out like one each turn you end up in a slow ass death spiral.
The game also expects you to do a shit ton of the side content, but doesn’t always sign post it well, and it also clearly has an idea of the order the side content should be tackled in that there’s no sign posting for at all.
I can see the bones of a great game, but I don’t understand why I don’t see more people complaining about the abysmal combat balance.
Idk, I played without guides or anything and had no issues, elden ring was the only recentish game I played with difficulty, needed a map online with reccomended levels and another to check off what ive done and see whats nearby, I hate missing stuff and so much was easily missable
for bg3 just go down every path, never go to far without backtracking and checking the others, I often would seperate my team just to not miss stuff, could usually tell what would be easier to do first
Starting out in squid central was cool as hell! But the difficulty curb shouldn’t be this steep!