The best strategy in Hansa is usually whichever one people aren’t blocking you from :)
The best strategy in Hansa is usually whichever one people aren’t blocking you from :)
Oh man, how long did Spirit Island take with 6?
Yeah, it’s totally brain-bending for just being a deck of 54 cards!
If you like Innovation and want another awesome sense card game from the same designer, check out Mottainai.
Inis is pretty much in a category of its own, but another great area control game with interesting card play is Brian Boru.
The only one I’m aware of is a Kickstarter solution called LaxRax (https://www.kickstarter.com/projects/cloudpunchergames/lax-rax-the-board-game-shelf-insert-for-ikea-kallax)
Targi is a brilliant game, I particularly love the GeekUp bit set that’s been created for it. https://boardgamegeekstore.com/products/geekup-bit-set-targi?_pos=1&_sid=24073fcae&_ss=r
Do you think Mottainai is worth getting/playing if I already have Innovation?
Got to play Barrage and Aegean Sea last night.
Barrage is my favorite Luciani design so far, by a long shot, compared to Darnwin’s Journey and Golem. I didn’t actually do that well, but I’m itching to play again.
Aegean Sea is very different from the other Carl Chudyk games I’ve played. The cards tend to be pretty restrictive in what they do and need, so there are often cards in hand that you can’t play. This means the gameplay leans more heavily on tactical play from turn to turn, blocking opponents where possible and figuring out what the best move you can perform with a given hand of cards. Still feels very deep in terms of learning how best to leverage your unique faction and how to control the pace of the game.