Sonotsugipaa@lemmy.dbzer0.com to Programmer Humor@programming.devEnglish · 1 year agoThis is clearly shaping up to be the pinnacle of this decade's technologylemmy.dbzer0.comimagemessage-square38fedilinkarrow-up1286arrow-down18
arrow-up1278arrow-down1imageThis is clearly shaping up to be the pinnacle of this decade's technologylemmy.dbzer0.comSonotsugipaa@lemmy.dbzer0.com to Programmer Humor@programming.devEnglish · 1 year agomessage-square38fedilink
minus-squarejarfil@beehaw.orglinkfedilinkarrow-up4·1 year agoThose are easy, unless you want 128bit resolution, relativistic effects, collisions, or fancy stuff like that. PS: Bonus points if you write one without collision detection, then sell it as a game on Steam. PS2: Super Bonus points if you make it 64bit, then keep crowd-funding it for 10 years.
Those are easy, unless you want 128bit resolution, relativistic effects, collisions, or fancy stuff like that.
PS: Bonus points if you write one without collision detection, then sell it as a game on Steam.
PS2: Super Bonus points if you make it 64bit, then keep crowd-funding it for 10 years.