cm0002@suppo.fi to Programmer Humor@programming.dev · 3 days agoThe truth will set you free 🥲suppo.fiimagemessage-square27fedilinkarrow-up1391arrow-down18
arrow-up1383arrow-down1imageThe truth will set you free 🥲suppo.ficm0002@suppo.fi to Programmer Humor@programming.dev · 3 days agomessage-square27fedilink
minus-squareinsomniac_lemon@lemmy.cafelinkfedilinkEnglisharrow-up11·3 days agoIn a different language that uses whitespace: proc blank_map*:void = mines_placed = 0 row8 = newseq[uint8](width); game_map = newseq[row8](height) row16 = newseq[int16](width); sum_map = newseq[row16](height) rowChar = newseq[char](width); state_map = newseq[rowChar](height) for h in 0.uint8..<height: game_map[h] = row8; sum_map[h] = row16 state_map[h] = rowChar I’m allowed to do it, it’s allowed (I don’t use it a lot and I’m sure many dislike this because longer lines especially if they have less display width for whatever reason)
minus-squareRamRabbit@lemmy.worldlinkfedilinkarrow-up11·edit-23 days agoO, O, OHH burn it. In this house we code one line per line.
minus-squarecaseyweederman@lemmy.calinkfedilinkarrow-up4·3 days agoYou can fit so many lines in this line
In a different language that uses whitespace:
I’m allowed to do it, it’s allowed
(I don’t use it a lot and I’m sure many dislike this because longer lines especially if they have less display width for whatever reason)
O, O, OHH burn it.
In this house we code one line per line.
You can fit so many lines in this line