FunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · edit-21 day agoI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devimagemessage-square41fedilinkarrow-up1366arrow-down118
arrow-up1348arrow-down1imageI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devFunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · edit-21 day agomessage-square41fedilink
minus-squareludrol@programming.devlinkfedilinkarrow-up4·1 day agoLiquid glass doesn’t break because it isn’t mounted ina windows or is it because it’s liquid?
minus-squareFunnyCoder@programming.devOPlinkfedilinkarrow-up4arrow-down1·23 hours agoIt’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.
Liquid glass doesn’t break because it isn’t mounted ina windows or is it because it’s liquid?
It’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.