Chris Remington@beehaw.orgM to Technology@beehaw.org · 14 hours agoAIs can’t stop recommending nuclear strikes in war game simulations | OpenAI, Anthropic and Google opted to use nuclear weapons in simulated war games in 95 per cent of caseswww.newscientist.comexternal-linkmessage-square20fedilinkarrow-up172arrow-down12file-text
arrow-up170arrow-down1external-linkAIs can’t stop recommending nuclear strikes in war game simulations | OpenAI, Anthropic and Google opted to use nuclear weapons in simulated war games in 95 per cent of caseswww.newscientist.comChris Remington@beehaw.orgM to Technology@beehaw.org · 14 hours agomessage-square20fedilinkfile-text
minus-squareBattle_Masker@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up13·12 hours agoWe’ve had how many movies about why this isn’t a good idea? Only one I can think of rn is War Games
minus-squareTehPers@beehaw.orglinkfedilinkEnglisharrow-up10·12 hours agoTerminator might be a little more popular. It seems the only way to win is not to play.
minus-squareMalgas@beehaw.orglinkfedilinkEnglisharrow-up2·9 hours agoAnother that comes to mind, Colossus is…well, not this exact scenario, but relevant.
We’ve had how many movies about why this isn’t a good idea? Only one I can think of rn is War Games
Terminator might be a little more popular.
It seems the only way to win is not to play.
Another that comes to mind, Colossus is…well, not this exact scenario, but relevant.