Agreed. Literally and figuratively, Last Judge is the perfect gatekeeper to Act 2.
The climb back from the bench isn’t so short that you’re incentivized to try fluking the boss over dozens of attempts, but it’s also interesting and short enough that you can have fun learning to speedrun through it.
The boss tests healing opportunities, dashing, floating, and reading telegraphs, but what it probably prepares you for the most is controlling your nerves.
It does take a lot of hits, but there’s a high skill ceiling where you can wail on it if you’re bold and skilled enough. But it can also teach you patience and how to pick your hits carefully if you don’t have great reflexes.
Widow is a solid second place for me. Part of that is because the approach to her fight from the bench is pretty trivial.
Agreed. Literally and figuratively, Last Judge is the perfect gatekeeper to Act 2.
The climb back from the bench isn’t so short that you’re incentivized to try fluking the boss over dozens of attempts, but it’s also interesting and short enough that you can have fun learning to speedrun through it.
The boss tests healing opportunities, dashing, floating, and reading telegraphs, but what it probably prepares you for the most is controlling your nerves.
It does take a lot of hits, but there’s a high skill ceiling where you can wail on it if you’re bold and skilled enough. But it can also teach you patience and how to pick your hits carefully if you don’t have great reflexes.
Widow is a solid second place for me. Part of that is because the approach to her fight from the bench is pretty trivial.