Imagine a game like “the sims” where you can adjust how autonomous the sims you control are. I could see Ai being used to control that.
Or having an elder scroll game were you just respond however you want and the npc adapts to it.
Imagine a game like “the sims” where you can adjust how autonomous the sims you control are. I could see Ai being used to control that.
Or having an elder scroll game were you just respond however you want and the npc adapts to it.
While that sounds like fun. It also sounds like something that is fun for 10 minutes.
Agreed, I don’t think the NPCs are the best thing about the game. What I like best about SDV is that it’s essentially an industrial collectathon game.
If we could get complex conversations in games (e.g an adventure game where you’re not limited to 3 conversation options) I think it would be awesome. Might mean we waste more time playing the game, though.