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- cross-posted to:
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And now Sony is whining that it’s going to be Xbox/PC exclusive lmfao
I guess God of War, Last of Us, Ghost of Tsushima, etc. aren’t enough exclusives for them.
Well, to be fair Sony’s studios created all those. Microsoft is just buying what others have made.
Are you telling me that MS are like the Goa’uld??
Dang, I wasn’t expecting Stargate outta nowhere…
I’m bringing culture to Lemmy.
I’m here for it.
Mr Burns as Goa’uld, why not Microsoft…
Microsoft is just buying what others have made.
That’s where Microsoft got all their products.
Except Bob. Remember Bob?
weeps in bloodborne
Console exclusives are anti consumer and it should be illegal for console makers to offer any incentive to developers – including studios they own – to make a game exclusive.
Thank you for coming to my Ted Talk
So Zelda would end up on Xbox and Playstation? What a world that would be…
I think developers could still make exclusives, but consoles couldn’t buy up exclusive rights like that. At least that’s how I interpreted the other comment.
Unfortunately it’s not that easy. Nintendo for example makes many games that use features that are exclusive to their console and porting them over to other consoles would make them so so much worse. Not all games are portable to anything.
I’m not saying it should be illegal to release games for only one console. Obviously not every studio is going to have the bandwidth to develop for every platform, and some games will use special features of some systems.
What I’m saying is that it should be illegal for console makers to give any special incentives or preference to developers to do so artificially.
Every time we ship a game on PlayStation… Sony captures 30 percent of the revenue that we do on their platform and then they use that money among other revenue that they have to do things to try to reduce Xbox’s survival on the market.
I dunno how to feel about agreeing with Phil Spencer about something but this seems like a pretty good point
Imagine if starfield came out on PS5 with PSVR2 support…
It’s coming out on PC which supports modding and VR. It’s not the same thing that’s true but Starfield will receive heavy mod support and a decent VR experience is almost a given on PC eventually in my opinion.
True, but I don’t have money or space for a PCVR gaming rig. I do have a PS5, however, and a PSVR 2 is much more manageable for anyone who already has a PS5.
The official VR apps for Skyrim and Fallout 4 were lacking out of the box, but they’re damn good experiences with mods.
I had a PSVR and Skyrim was easily my favorite experience on the system despite how lacking the hardware was. I had high hopes Bethesda could actually deliver some really top-quality VR games across the whole of the VR market, but Microsoft has obviously dashed those.
Hope that means that Bethesda does not decline from now on. I really hope that their future projects won’t be affected in a bad way.
Anticompetitive practices shouldn’t be this mainstream and obvious