I wanted to make dumb merch for my dumb game to see if I could. Turns out I can, and the next time they’ll be better. I think they turned out great!

  • Sablebadger@dice.camp
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    3 days ago

    @SunlessGameStudios nice, I keep trying to move to Blender, but I cannot get past the complicated UI. I still use Tinkercad because I know how to get what I want… but I really should learn blender…

    • Sunless Game Studios@lemmy.worldOP
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      3 days ago

      Just don’t give up, find something that pulls you in and let it. I learned on CAD software first, and applied that knowledge to an existing model I had already made. Your imagination is more powerful than motivation, so let it guide you instead. That’s how I got there.

  • finalarbiter@lemmy.dbzer0.com
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    3 days ago

    Looks good! That aside, is blender not a Computer-Aided Design program? You used a computer program to aid in designing an asset, no?

    I know some would argue that only parametric modeling programs ‘count’, but that’s fucking dumb- by that logic, AutoCAD* and plenty of other CAD programs get excluded too. We wouldn’t need to append the ‘parametric’ qualifier to the acronym if it were an inherent part of the definition.

    * yes, I’m aware they’ve added a parametric tool suite to AutoCAD. That doesn’t make it a parametric CAD program

    Edit: fixed a typo

    • ExcessShiv@lemmy.dbzer0.com
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      2 hours ago

      Well, yeah a computer is obviously used but you’re using it in an extremely literal sense that people generally don’t use. Blender and similar are usually referred to as 3D modelling software. The key difference seems to be that 3D modeling software is not intended for precise real-world dimension but more organic shape manipulation and CAD software is meant for precise dimentioned designs made from extruded 2D sketches.